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DaVinci Resolve Fusion | 3D Travel Map Effect

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welcome back to another fusion tutorial so i recently created this fusion satellite 3d map effect that you're seeing right here and i posted it in a few places and quite a few people are asking me actually how i made this so i figured why not make a video on it right off the bat i'm just going to show you guys my node setup i have for this specific effect and i'm going to go through and show you how to do this typically i will work from left to right on my nodes but this one i kind of jump around all over the place a little bit so i'm just going to give you guys just like an overview of what the node structure looks like at first and we will deep dive into it as we kind of go along in this tutorial so without further ado let us go ahead and jump into creating a brand new composition with a new effect and show you guys how i achieve this so first thing we're going to want to do is come over to a website called hypemap.skydark.pl i will leave a link to this in the description of the video this is a website that is designed to export real world terrain data for a video game called city skylines i've played it a little bit and it's pretty fun but um this website allows you to export real world terrain data and import it into the video game but we're going to hijack that and instead of importing into city skylines we're going to import it into fusion and there's a couple things we can do here so you'll notice that we kind of have this grid layout and this is a layout designed specifically for city skylines we don't really have to worry too much about that but let's find i want to do a map of yosemite i think that would be really cool so let's create let's go into the village here okay so this square is basically going to dictate what our map is going to contain so i think yeah let's center it right there and if we come over here to the little information button we're going to have a lot of a lot of data here so what i want to do is just click this auto button and you'll notice that the base level and height scale changed and you're going to want to make sure those calibrate to whatever location you're at so what ever place you pick just click the auto and it will take care of that

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