icon 字幕
正在載入字幕...

Procreate Dreams Animation: Totoro Walk Cycle with Rigging Techniques!

youtube 翻譯 youtube 中文翻譯 youtube 字幕 youtube 中文字幕 youtube 翻譯成中文 youtube 視頻翻譯 youtube translate to chinese translate youtube to chinese youtube transcript to chinese translate youtube video to chinese

YouTube transcript, YouTube translate

32/32

A quick preview of the first subtitles so you know what the video covers.

hello guys well today we are going to have a very useful and interesting lesson on pseudo rigging a character and walking cycle in procreate dreams well are you ready let's get started I already have an illustration prepared in advance I drew to Toro let's go over the composition settings that I have set frames per second to 15 duration to one okay and now I will show you what parts the character should consist of to make a looped walk so the general principle is that you need to draw each detail on a separate track I have a group with a front leg consists of a foot and a main part next is a group with an arm front ear ey and mustache elements on the belly the belly a clipping mask is set on the body layer on the track with details on the belly and with the belly this is necessary so that the Contours Do Not Go beyond the edges of our character's body head next comes the tail the back leg it also consists of a foot and a main part next comes the nose and the back ear it is important to keep all these elements on separate layers and it is even better if it is a group also it is important to set the full duration for each of these layers so that they occupy the entire composition in length now we need to move each of these groups and layers forward one frame so that they are outside of 1 second now go to the timeline edit mode and click on the great our preparation is complete let's move on to the animation itself call the action panel on our group select the move item and move and scale okay we have set the first key frame

設定

100%

翻譯目標語言

🔊 音訊播放
正在播放翻譯音訊