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choosing a game engine is easy, actually

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choosing a game engine is easy but if you're just starting out or aren't sure which engine is best suited for your needs it can feel pretty overwhelming as you may be stuck with your choice for several months but not to worry because I've made a list of what engines are best suited for different kind of projects taking into account ease of use Community size and platform requirements and by the end of this video you'll know exactly what engine to start your project on the best way to find the right engine is to try a few and see which one resonates with you the most what I might like about Unity you might hate but it is important to pay attention to what features the engine supports its pricing and its programming language if you don't know how to code you absolutely should or you should find someone who does know and add them to your team because it'll really help you out in the long run but if you're insistent on not coding because you're lazy and no don't come at me with excuses you can do it I know you can there are some options called visual scripting basically coding without actually coding and the best engine for this is unreal engine I know someone blueprint system there are some other options you can use as well but even with visual scripting you'll need to learn how it works when choosing a game engine it's Community the more Community there is the more tutorials and help you could potentially get when you run into an issue and trust me you will run into an issue being frustrated when you can't find the answer to simple questions can easily derail your progress and take a hit on your motivation there is a reason why 90% of Indie developers don't finish their games these are currently the biggest players in the market unreal unity and gdau Game maker is also another popular option it's important you understand that each engine has its pros its cons and its learning curve don't expect to make an open world RPG MMO in your first week while never having opened an engine before Unity has the most resources hands down followed by unreal and gdau this is because unreal and unity have been in the game for a really long time but gto's resources have been now the second most important thing you want to consider when choosing a game engine is what kind of game you

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