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Blender House Assembly Animation Tutorial | Polygon Runway

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and let's select the key frame press T choose [Applause] [Music] bounce hey everyone welcome to my new tutorial today we are going to create this cute house assembly animation and I really hope you will enjoy this one and if you do please don't forget to leave that like and if you're new around here hit that subscribe let's now jump right into empty blender file and let's select the light and the cube press X and thead and now is press shift a and start with the plane and will double the size so tap into the edit mode press s and two to scale it up and confirm with enter and now we can press control shift B to create a bevel and give this rounded Corners so increase the number of cuts with the mouse wheel to something like this maybe five and now press a to select all and extrude down and now let's press a and shift n to recalculate normals just in case and now T out and let's press shift a and we'll add another plane we'll press G then shift Z to move it on X and Y AIS out of the way a little bit like this and tap into the edit mode and let's scale it up a little bit just like that and press e and extrude so this will be our walls now press p and separate the selection that will separate the Top Lane into a new object so we can now Tab out select the new object tab into the OTE

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