Grid and sketch settings | Shapr3D Basics
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Welcome to this video on the grid, sketch settings, and sketch constraints. When you open up Shapr3D, you'll get a view that looks like this. And to start a new Shapr3D document, just click on the new project plus button in the upper right-hand corner. In Shapr3D, the grid is always on. You can control what plane it is always associated with. If you take a look at the view cube, the blue axis is Y. The red axis is X, and if you swing it around, the green axis is Z. To control the grid, go to the views and appearances button, and you can control the grid position by XY plane, XZ plane, or ZX plane. When you open a sketch on a plane, the grid will automatically move to the sketch plane. And when you get out of the sketch, the grid automatically moves back. the default that's selected here. The default view for the software can be showed by selecting the default view here in the views menu. You can also click on named views here in the list, or it's probably more easy to select on the faces of the view orientation cube. You can also use the arrows to spin around or just click and drag the view orientation cube. as if you had a Space Mouse. Speaking of a Space Mouse, Space Mouse is easy to use with Shapr3D. You just have to hook it up. On the View Orientation Cube, you can click on Edges or Corners, or just double click anywhere on the icon to get to the default view. There are a couple other grid settings we should look at. Under the Appearance, you can control the orthographic or perspective. view of your model. Most CAD is run completely orthographic, but most visual representations require a perspective view of a model. So you'll probably want to choose something in between, and this is something you should play with on your own to determine what works best for you. The snap icon allows you to control the snap to grid, which can be very useful if you're used to sketching very round numbers and it helps you get things lined up easily. Also in this dialog, you can control the sketch guidelines which will be the purple guidelines that show up as you sketch. Sketch guide points will help you find the ends or midpoints in your sketch.