How to make custom macro presets in Davinci Resolve
YouTube transcript, YouTube translate
A quick preview of the first subtitles so you know what the video covers.
This video is all about how to save your Fusion projects as a macro preset in Resolve . You can then install this preset in your effects library, ready to drag and drop onto your timeline . You can even choose to include controls for any part of the node tree, so you can easily manipulate various elements straight from the inspector . Obviously, this is a great way to save time on repetitive tasks, but it's also an amazing way to create presets for other people to use . [music] So, let's have a look at our test project inside of Fusion . What I've got here is just a simple lower thirds design with some animation at the start and the end, which is exactly the kind of thing that you only really want to build once and then be able to use across multiple projects . So, the first thing that we're going to want to do to start building our preset is we need to make a basic folder structure for that to be contained within . So, if we just open up our finder, you can do this on . I'm just going to use the desktop, so it's easy to find our folders later . Then, what you want to do is create a new folder and call it edit . And then within that, you create another folder , and this one will denote exactly where our preset is going to appear within the effects tab . So, you can call this either titles, generators, or effects . I'm going to call it titles . And then, within that, I'm going to put another folder just to keep things organized , and I'm going to call that Jamie's lower thirds . Like that. Okay, so now that we've got that, let's build out our preset . So, back in Fusion, if you select all of your nodes except for the media out , and then right click and go to macro and create macro. And then we get this macro editor pop-up box . This lets you select exactly which controls will be available in the finished preset . At the top, we , so let's call this lower thirds . Then, on the left-hand side, we have a list of all the different nodes in our node tree, and in the drop-down menus are all the possible controls that you can expose in the inspector panel of the finished preset . And you can choose which ones to expose by ticking the little tick box here . Then, you can also rename what that control will be called in the finished preset . And you also have some additional controls for things like default values and the minimum and maximum that those values can be changed to