Code Violet Review
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Let me level with you folks right up top . Code Violet is a bad game. I . If you saw tasteful and sometimes not screenshots and trailers of its beautiful brunette protagonist mixing it up with dinosaurs and felt compelled to pick this up just to ogle, no judgment, some judgment . But if you want something else from Code Violet, like a compelling story with interesting characters, or an engrossing crucible of tense and savvy action horror to conquer, then you've come to the wrong raptorinfested space station . The best it can give you is terrible thirdp person shooting, boring level design, and technical blunders that make stalking through this futuristic blood bath feel prehistoric . Code Violet's story is unapologetically tropey science fiction, mixing far future space colonization, genetic modification, and more to make this final girl survival story as . Where am I ? Home. Bits and pieces of the tale are interesting , but that's mostly limited to side stories and lore found in the journal entries of victims scattered among the wreckage . But almost everything you play through and watch in a cutscene form is derivative, awkwardly animated and acted and forgettable . All the new and drastic revelations that should be monumental to the story at hand instead feel rushed and full of twists and turns that are either undercooked or entirely too convoluted . The very few characters you meet are barely more than onenote exposition dispensers who you'll watch our hero Violet worry and cry over and never really understand why . God, no . God, no. Violet herself is a hollow show with no motivations outside of incredulously doing what other characters tell her to do . She's meant to fill a sort of Jill Valentine or Laura Croft archetype of tough gals that can think their way through most and shoot their way through the rest . But while those two legends have agency and capability , Violet's own thoughts about the happenings around her seem absent from most interactions . She only feels particularly good at anything when I'm in the driver's seat , tiptoeing down hallways and filling dinosaurs full of lead . I played on a regular PlayStation 5 rather than a Pro . And at mid to far distances, a few parts of Code Violet really do look good . That's especially true in the more creatively designed areas like this . When you get up close, however, textures can get muddied and metallic surfaces reflect light in gaudy ways that seem off-putting for the grunge and grime that sometimes smear them . And most of the heavy metal walls you'll skulk down are uninspired sci-fi staples