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Why His Game Has Taken 10 Years To Make (Ken Levine) — Full Time Game Dev Podcast Ep. 034

كين ليفين تطوير لعبة جوداس صناعة ألعاب الفيديو مستقبل تطوير الألعاب BioShock

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making Indie Games is incredibly difficult it takes a ton of time um it can take years in fact to release your first commercial release if there's anybody who understands this it's Ken LaVine not only is Ken LaVine the creator of the Bioshock series he's also making a game called Judas and Judas it has taken 10 years to make we talk about the future of Game Dev with AI we talk about politics in video games we talk about materialism um why Judas took 10 years to make meditation staying confident as a Game Dev we talk about something called narrative Lego it's really interesting it's basically a solution to well why linear games are difficult to sell these days and then also taking risks whether you're indie or AAA taking risks is a huge factor of being a successful Game Dev man this conversation was amazing you're going to learn a ton the first thing I asked him was all about well is AI going to hurt the game industry but I can see this video shopping in five years Ken LaVine but I'm just going off my limited knowledge I have and no I I got you my experience so you can train it on say Shakespeare's writing right and it will you can ask an any question about Shakespeare's writing the problem with creation is we don't know how it happens right so you can train on Shakespeare's writing but you can't train it on Shakespeare the person right because what is the you know I'm a guy who believes sort of in a very materialistic view of the universe and I believe our personality is a function of our mole you know the molecules that make our body and the molecules that we're interacting with in the world including other people right

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